3ds Max desktop client submit tutorial


Terms of Use

1.Start the desktop client, select the platform to log in, and enter the main interface.

客户端登录

选择区域

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2.Drag the max file to the job area in the client, thus to trigger the submission and start the scene analysis.

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3.Select software version and hardware configuration corresponding to the file, and click "Next" to enter the analysis page.

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4.Click “Next” when the analysis is done (Note: corresponding prompt will appear in case of any error in the analysis results or warning thereof) and set render parameter setting (including: common settings and Vray settings).

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5.Common setting:

When submitting a 3ds Max scene for rendering, you can configure the following parameters:

Note:Due to the large number of parameters, some parameters need to be set by sliding the panel.

5.1.Cameras: camera numbers determine how many cameras to be rendered, camera names determine which cameras to be rendered.

5.2.Frames : input the range of frames you want to render.

5.3.Output name: customize the name of the output files.

5.4.Output type: choose the desired output type, including: .tga/.tif/.Jpg/.png/.rla/.rpf/.exr.

5.5.Element type: choose the desired element type, including: .tga/.tif/.Jpg/.png/.rla/.rpf/.exr .

5.6.Elements active: enable or disable Elements active, by default it is enabled.

5.7.Lock aspect: enable or disable lock aspect, by default it is enabled.

5.8.Width/height: customize width and height.

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5.9. Vray settings: V-Ray setting: When V-Ray plugin is configured, enabling the V-Ray switch allows you to set up V-Ray for the selected camera. Different cameras support different settings. You can also synchronize the V-Ray settings from one camera to others.

Note that when selecting photon mode and secondary mapping, it is not recommended to synchronise the configuration with other cameras.

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6.Click “Submit” to start the uploading. The rendering is automatically started upon the completion of submission, and hence the submission job is successful.

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